Returns true, if Left and Right do not have equal Length and Values. TMtxVec.IsEqual is called with tolerance 0.
var a,b: Vector;
begin
a := Vector(TDoubleArray.Create(1,1,1,1,1));
if a <> b thenERaise('a and b are not equal!');
if a <> 1 thenERaise('a does not equals 1!'); //compare to real valueif a <> Cplx(1,0) thenERaise('a does not equals 1!'); //compare to complex valueend;